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Burnout: Dominator One

House Arrest - Kill Time Killing Everything

Lisa Lippard
Apr 25, 2007
0706_impp_17_z_+burnout_dominatorone+screen_shots Photo 1/4   |   Burnout: Dominator One

Once EA took over the Burnout franchise, it was reborn and made into one of the best arcade racing games around. For PS2 and PSP owners, it's time to get ready for a new contender in the series: Burnout: Dominator. For the latest version, developers used a mix of features from previous titles by bringing back certain game elements, and eliminating others.

The boost feature has changed from Burnout: Revenge where gamers were encouraged to used their boost all the time. In Dominator, gamers are encouraged to build up their boost bar until it's full, and then drain the boost in one big shot without crashing to achieve a Burnout and to get the boost bar automatically refilled. Gamers who manage to keep driving without crashing, can string together Burnout after Burnout for some blistering racing speeds.

The two big "take outs" include no more Crash mode, and no more traffic checking. This is very disappointing because it's these two features that really set the Burnout series apart from every other arcade racing game out there. Crash mode was a great mini-game that was fun to play alone, but even better to play with a group friends. Without a doubt, not being able to traffic check opponents will be sorely missed. Seriously, what is better than tearing around a track at nearly 200mph, slamming into cars and launching them into a rival driver? It was always a knockdown, drag out battle to the finish line and that kind of adrenaline-pumping action is hard to give up.

All is not lost though, and since Dominator has gone back to being a "pure" arcade racing game, it does an excellent job in that respect. The new tracks are gorgeous and offer gamers many new challenges from drifting to taking on oncoming traffic without crashing. There are new cars to drive, and for Dominator, the cars are grouped by class instead of being a random selection of different vehicles. One of the best aspects of Burnout is how well the cars stick to the roadway. When punching the gas, it feels as if the tires are digging into the track to give drivers a terrific amount of control when executing difficult moves or careening through traffic. Each of the car classes offers an assortment of racing options from old favorites like Takedown, Burning Lap and Eliminator to new ones like Maniac Mode and a multiplayer Party Mode. As far as racing games go, the Burnout series still ranks as one of the all-time best, and despite favorite game aspects missing, Burnout: Dominator is still a great and challenging race game.

Rating4 / 5
ConsolePS2, PSP
PublisherElectronic Arts, Inc.
HotNew tracks, vehicles and tight racing
NotNo traffic check or Crash mode
By Lisa Lippard
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