It takes an official invitation from Gran Turismo creator Kazunori Yamauchi to create a Vision Gran Turismo car, and SRT design head Ralph Gilles could barely contain himself when he got the call. An avid Gran Turismo buff himself, Gilles immediately got on the horn to his design and real-life engineering teams to create a Vision GT car that would out-show and outpace anything the other automakers have cooked up. The fruit of that real-world labor is the virtual SRT Tomahawk, a striking, hilariously powerful, and nerdishly imaginative concept that'll be coming to GT6 fans' bedroom posters very soon.
And yeah, it has a V-10.
The SRT Tomahawk Vision Gran Turismo car can be played in one of three forms, including X, GTS-R, and S forms. X represents the 2,590-hp experimental iteration, while the 1,450-hp GTS-R is a racing example, and the 1007-hp S vehicle is optimized for street use.
SRT put its design and engineering efforts together to create something that combines existing technologies with what it thinks might be achievable with future technologies by the year 2035. With that goal in mind, the digital racing concept is driven by a hybrid system using a 7.0-liter V-10 gas engine for the rear wheels, and a pneumatic drivetrain for the front wheels. Total system output reaches a terrifying 2,590 horsepower, with 2,168 hp from the V-10 and the remaining 422 hp coming from the compressed-air auxiliary drive.
According to Mike Shinedling, manager of advanced concepts for SRT Engineering, he initially wanted to use a flat-10 engine for a lower center of gravity. “We couldn’t make it work though,” says Shinedling. “The firing order made for better balance using a 144-degree V-10.”
If your BS detectors are going off, keep in mind that SRT fully acknowledges that there would be some very significant technological obstacles to making this car a reality. But, assuming those barriers could be overcome, the SRT team truly went above and beyond in imagining—and virtually realizing—what the car would be like. In fact, the car was so aggressive and high-performing that the game’s physics had to be modified to accommodate the Tomahawk’s capabilities.
So what other wild details did we learn about the SRT Tomahawk Vision Gran Turismo? The body is made of carbon fiber, titanium, and super-strong futuristic graphene, helping the total weight of the car tip the scales at just 1,658 pounds. The aluminum and titanium V-10 engine redlines at 14,500 rpm. The wheels feature active cambering for better cornering. Active aerodynamics come courtesy of nine deployable air panels, which when all deployed for air braking purposes, doubles the surface area of the front end and creates a sonic “pop” of turbulence.
When SRT learned what kind of g forces a driver would have to endure to pilot this ridiculous machine, they weren’t fazed. The answer, of course, was to virtually engineer a special G-suit that actually jacks into the pneumatic air system, allowing compressed air stored inside the chassis to be routed to the suit during “extreme maneuvers.”
Though the car has the future of performance in mind, there are a handful of key nods to Dodge’s performance heritage. The Viper-inspired V-10 engine is one, as is the Tomahawk name, which refers to the outlandish ten-cylinder motorcycle Dodge introduced in 2003.
We drove the SRT Tomahawk X Vision Gran Turismo on a GT6 simulator, and the experience is one to remember. The noise when you slam on the brakes is extremely cool, although the car’s outrageous grip and downforce make braking zones more suggestions than actual imperatives.
To drive the SRT Tomahawk yourself, the Vision GT car will be available in GT6 for Playstation 3. That is, assuming you can beat the challenges required to get in the single-occupant driver’s seat.